Saturday, August 26, 2006

Saturday Trivia

"The rubies and emeralds sparkle as you move a stone to make rows of three like jewels. When three are in sequence, they vanish and the surrounding gems move into the empty space in the same manner that a row is cleared in a hardy game of Tetris. It is, in essence, a take-off of the legendary masterpiece as the goal is to clear the board by strategy and making the maximum bang for your moves. Whereas other games like this used jewels and such articles, this one is set against the backdrop of Ancient Egypt — with History lessons along the way (using historical factoids while new levels load). The intention is to increase the reward for clearing a board — as doing so progresses you further into the various lands depicted, here."
See the above page for the rest of the review.

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